How to set Alternative Materials for AR Only
Why and when to set a Alternative AR Material Many advanced 3d material parameters are not supported in AR When creating complex materials like velvet which uses, for example Anisotropy, the result on the browser looks great but for AR the material can appear completely different, specifically and most importantly a different tone.Some readersMaterial Parameters Not Supported by AR
Below is a list of Materials that are not supported In WebAR Opacity Texture Opacity texture does not work with AR, we recommend using Albedo with Alpha instead. It affects mostly mesh fabrics that are being displayed asSome readersWhy use a Low-Poly Model in Augmented Reality (AR)
Why, When and How to use a Low Poly Model Unlike our web configurator which supports Draco compressed models, USDZ files used by apple devices in AR must be uncompressed. These files are many times larger than the compressed ones and for this reason, we recommend adding an additional low poly model specifically for AR purposes. To facilitate this we have provided a mechanism for you to add a low poly model in the product administration panel. NOTE If no low poly (lower quality) modelFew readers