Mimeeq
  • English
Go to website
Back
Articles on:Augmented Reality
How to put 3D products into real-word environment.

Categories

  • Configurator
  • Platform
  • Option & Collection Sets
  • Pricing & Codes
  • Augmented Reality
  • Commerce Carts
  • Users and Permissions
  • Developers
  • How to set Alternative Materials for AR Only
    Why and when to set a Alternative AR Material Many advanced 3d material parameters are not supported in AR When creating complex materials like velvet which uses, for example Anisotropy, the result on the browser looks great but for AR the material can appear completely different, specifically and most importantly a different tone.Some readers
  • Material Parameters Not Supported by AR
    Below is a list of Materials that are not supported In WebAR Opacity Texture Opacity texture does not work with AR, we recommend using Albedo with Alpha instead. It affects mostly mesh fabrics that are being displayed asSome readers
  • Why use a Low-Poly Model in Augmented Reality (AR)
    Why, When and How to use a Low Poly Model Unlike our web configurator which supports Draco compressed models, USDZ files used by apple devices in AR must be uncompressed. These files are many times larger than the compressed ones and for this reason, we recommend adding an additional low poly model specifically for AR purposes. To facilitate this we have provided a mechanism for you to add a low poly model in the product administration panel. NOTE If no low poly (lower quality) modelSome readers

Not finding what you are looking for?

Chat with us or send us an email.

  • Chat with us
  • Send us an email
© 2025 MimeeqWe run on Crisp Knowledge.