Material Override Parameters
Change colours, textures and other material properties without creating extra materials. Learn how to set up the Override Material Parameters action.
The Override Material Parameters action lets you modify material properties dynamically in response to triggers. Use it to change colours, swap textures, or adjust material attributes without creating separate materials for each variation.
When to use it
You need many colour or texture variations for the same component.
You want to change material properties based on user selections.
You want to connect a colour picker to a material.
You want to avoid maintaining large numbers of near-identical materials.
Setting up the action
Configure material parameters
Click Set Material to open the material override modal. You can modify:
Albedo colour and texture
Metallic texture and factor
Roughness
Normal map
And other material properties
Modified parameters are marked with a green tag.

Common use cases
Dynamic colour changes
Override the albedo (base) colour of a material:
Select the target meshes.
Open the material parameter modal.
Modify the Albedo colour.
Save your changes.
Connecting to a colour picker
Enable Set colour from a colour picker.
Select your colour picker source.
Set a trigger that activates when the colour picker is used.
This allows customers to choose any colour rather than selecting from predefined options.
Texture switching
Select Override Albedo Texture.
Choose Static mode.
Select the replacement texture.
Select Override Albedo Texture.
Choose Dynamic mode.
Define a pattern using curly brackets to reference option codes — for example,
{optionCode}.jpg.
Managing large material libraries
Dynamic texture override can reduce setup time significantly when working with large material sets:
Upload textures to the media library (filenames must not contain spaces).
Create an option set for your textures.
Bulk-add textures to the option set.
Create one material override rule referencing the option codes.
The system then loads the corresponding texture automatically when options change — letting you manage 100+ materials through a single rule.

Related articles
Last updated
Was this helpful?
