Billboard Mode for Meshes
Keep signs, labels and interactive meshes facing the camera from any angle. Learn how to set up billboard mode and which billboard type to choose.
The Billboard Mode action makes specific meshes rotate to always face the camera as the user navigates around the model. Use it for signs, labels, or interactive elements that must stay visible from any angle.
Setting up the rule
Go to the Rules section in your configurator.
Create a new rule or open an existing one.
Select Set Billboard Mode as the action type.
Add trigger conditions as normal.
Billboard types
1
Full billboard
Rotates on all axes to face the camera completely
Text, icons, and interactive elements that must stay readable from any angle
2
Y-axis
Rotates vertically while keeping the mesh upright
Signs and displays that should follow camera movement but stay oriented upright
3
X-axis
Tilts up and down while keeping horizontal position fixed
Elements that need vertical tracking while maintaining depth and sideways orientation
4
Z-axis
Rotates around the depth axis while keeping screen position
Elements that should spin without changing their relative position in the view
Mesh and material settings
Select the specific meshes the billboard effect should apply to — you can select multiple.
Use cases
Informational signs — add text or icons that are always readable
Product labels — keep labels visible regardless of model rotation
Interactive elements — create clickable items that are always accessible
Feature highlights — draw attention to specific parts of your configuration
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