Actions Overview
A reference for all actions available in the Mimeeq configurator — camera, scene, mesh, materials, options, UI, and dimension controls.
Actions are operations that run when a rule's trigger fires. Each action performs a specific task — modifying the 3D view, showing or hiding meshes, changing materials, opening groups, or controlling UI elements. Actions can be combined on a single rule to create complex behaviours.
Action conditions and execution settings
Each action can be customised with conditions that control when and how it runs.
Device scope
All devices
Runs on all device types (default)
Desktop only
Runs only when viewed on desktop
Mobile only
Runs only when viewed on mobile
AR only
Runs only when viewed in AR mode
Execution timing
Always
Runs whenever trigger conditions are met (default)
On load
Runs once when the configurator first loads
After load
Runs after the initial loading process completes
Example use cases:
On load — set an initial camera angle, open a specific group, or start auto-rotation
After load — run secondary actions after initial load actions to prevent conflicts
Always — apply actions continuously whenever trigger conditions are met
Execution delay
The Delay time (ms) setting introduces a delay in milliseconds before an action runs.
Start an animation 500ms after a configuration change
Create a sequence of actions by setting different delays on each
Allow the scene to stabilise before applying further changes
Execution count
The Run number of times setting controls how many times an action can execute.
Show an introductory animation or message only once
Limit how many times a particular effect occurs
Create a finite sequence of automated actions
Available actions
Camera and view
Apply camera zoom all
Zooms the camera to fit the product into view
✅
✅
Apply custom zoom
Applies a custom camera zoom level
✅
✅
Select view
Switches to a specific 2D view (for 2D layers)
✅
✅
Set canvas ratio
Applies a fixed aspect ratio to the canvas
✅
❌
Start auto-rotation
Starts automatic camera rotation
✅
✅
Stop auto-rotation
Stops automatic camera rotation
✅
✅
Scene management
Change scene
Switches to a different 3D scene
✅
❌
Clear scene
Restarts the canvas — used with advanced animation logic such as morph targets
✅
❌
Show 2D layers
Shows 2D image layers within the 3D canvas for Fusion View
✅
❌
Play animation
Plays an animation with controls for speed, frames, direction, and repeat count
✅
✅
Mesh and material control
Hide meshes
Hides one or more meshes
✅
❌
Hide meshes dynamically
Hides meshes based on naming conventions — useful when there are hundreds of meshes
✅
❌
Show meshes
Shows a mesh that is hidden by default
✅
❌
Show meshes dynamically
Shows meshes based on naming conventions
✅
❌
Invert meshes
Changes a mesh's rotation or inversion
✅
❌
Snap meshes
Snaps meshes to a defined position
✅
❌
Override materials
Overrides the material assigned to one or more meshes
✅
❌
Override material parameters
Overrides material parameters such as albedo colour, glossiness, or bump texture — see article
✅
❌
Sync option sets
Keeps two option sets in sync bidirectionally — for example, matching a backrest and seat material while allowing different colours
✅
❌
Billboard mode for meshes
Makes meshes always face the camera — useful for signage and key visual elements — see article
✅
❌
Option and parameter management
Sync options
Syncs options that share the same option set or code across different widgets
✅
❌
Change block name
Renames an option block
✅
❌
Change blocks group name
Renames a group
✅
❌
Disable option blocks
Greys out an option block without hiding it
✅
❌
Disable option sets
Greys out a specific option set without hiding it
✅
❌
Disable options
Greys out specific options without hiding them
✅
❌
Disable options by filter
Greys out options based on the option set filter
✅
❌
Hide option blocks
Hides an entire option block
✅
❌
Hide option sets
Hides a specific option set or sets
✅
❌
Hide options
Hides specific options from an option set
✅
❌
Hide options by filter
Hides options based on a filter attribute
✅
❌
Select options
Selects a specific option set value
✅
✅
Show components dynamically
Shows components dynamically
✅
❌
Unselect options
Deselects a specific option set value — see article
✅
✅
UI and information display
Show hotspot
Shows a hotspot containing content such as videos, images, or text
✅
❌
Hide hotspot
Hides a hotspot
✅
❌
Hide UI elements
Hides specific UI elements
✅
❌
Open group
Opens a group in the side panel
❌
✅
Rename tooltip
Renames the tooltip assigned to a hotspot
✅
❌
Scroll to option
Scrolls to a specific option in the panel
❌
✅
Override widget settings
Dynamically changes widget properties — for Engrave/Emboss, Message, and Upload Texture widgets
✅
❌
Dimension control
Show custom dimensions
Displays custom point-to-point measurements on a standard product — see article
✅
❌
Override dimensions
Overrides the displayed value for Width, Height, Depth or a custom dimension with a fixed value, or rounds it up, down or to the nearest step size — see article
✅
❌
Round dimensions
Rounds dimension values to a step size for modular products, using round to nearest, round up or round down — see article
✅
❌
Add standard dimension labels
Adds a custom text label to standard dimension lines; the pill displays as Label: Value — see article
✅
❌
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